Dominance War IV: Muse
May 19th, 2009 . by adminSomehow I managed to finish in time! I was working right up until the very last second…as I’m sure many other artists were! I had some difficulties submitting my final images, but everything turned out ok in the end.
I would have liked to have had an extra day or two to work on the presentation. Everything was so rushed, especially the beauty shot! Oh well…better luck next year, I suppose.
Big thanks to the great guys over at 8 Monkey Labs for releasing Marmoset to the public. I don’t know what I would have done for rendering since it’s been so long since I’ve tried to render anything! I recommend checking it out if you haven’t already!
Recently, I’ve been able to get back into doing production art at work again, but there’s something to be said about working in the MMO genre and focusing on armor “pieces” rather than the character as a whole. It’s been a while since I’ve made an entire character, from concept to render, and doing so with current gen technology has revealed a few holes in my workflow. I also realized that my skillets are still behind the technology curve…I think I know just about the bare minimum necessary to create a normal mapped character! At the very least, I’m glad to have stuck with it until the very end because now I think I have a better idea as to how I can improve my weak areas.
Best of luck to all those who entered, and congrats to those who finished!




